Adhoc Server Ppsspp Review

This paper provides an overview of the PPSSPP Ad Hoc Server functionality, a networking component built into the PPSSPP PSP Emulator

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Next Steps:

  • Bind a UDP socket on a public IP & port.
  • Track connected clients by a session ID or game room ID.
  • When client A sends a packet for room R, forward it to all other clients in room R.
  • Optionally implement heartbeat/timeouts and basic authentication or room passwords.