Better !!link!! | Fe Giant Tall Avatar Script
The Iron Colossus: An Essay on the Aesthetics and Mechanics of Giant Avatars in Fire Emblem
-- Network ownership: Let client handle visual, server handle physics
if RunService:IsServer() then
-- Fire all clients to update visuals
local resizeEvent = game:GetService("ReplicatedStorage"):FindFirstChild("GiantResizeEvent")
if resizeEvent then
resizeEvent:FireAllClients(player, clamped)
end
To run a custom FE giant script, you generally need a script executor. Select a Script Hub : Many users opt for hubs like , which contain pre-loaded R15 and R6 giant scripts. Execute via R15 : Most modern giant scripts require your avatar to be in Input ID/Code fe giant tall avatar script better
PART 3: Local Script (User Input & Visuals)
Place this in StarterPlayerScripts as a LocalScript named GiantInput The Iron Colossus: An Essay on the Aesthetics
Benefits of Using FE Giant Tall Avatar Script fe giant tall avatar script better