~repack~: Save Editor Fallout 1 2021
The year is 2021, and the irradiated wastes of California are as unforgiving as they were in 1997. You are the Vault Dweller, but after a particularly grueling encounter with a pack of deathclaws, your stats aren't looking so "special" anymore. You need a digital miracle to survive the Master's army. This is where the Fallout 1 Save Editor
Features
- Full stat editing – Change any attribute/perk/trait, including hidden ones like Poison Resistance.
- Inventory – Add any item by hex ID or name (e.g., "10mm pistol", "Nuka-Cola"). Quantity editing works.
- Reputation – Modify town reputations (Shady Sands, Junktown, Hub, etc.) and kill counters.
- Map flags – Unlock areas without traveling there. Useful if a door glitches.
- Party NPCs – Edit their stats/health/inventory (e.g., give Ian better armor, though he may not equip it due to AI limits).
5. Notable Limitations (As of 2021)
- No real-time sync – You edit the save file, then load it. No memory editing.
- No perk prerequisites check – You can give yourself "Sniper" at level 1, which the game accepts but feels broken.
- No companion equipment fix – You can give Ian a minigun and ammo, but his AI may still punch enemies due to original game bugs.
- No support for Steam Cloud saves – You must locate local save folder (
~Documents\My Games\Fallout\ or Steam’s userdata).
- Limited critter editing – Can’t change NPC factions or dialogue flags directly (those are in
.MSG and .DAT files, not saves).
Adjust skill percentages (e.g., Small Guns, Speech) and add or remove Perks. Inventory save editor fallout 1 2021
Editing Binaries: If you prefer a manual approach, you can use a hex editor like XVI32 to directly modify the binary data within .DAT files, though this requires technical knowledge of the file's structure. How to Edit a Bin File The year is 2021, and the irradiated wastes